Biblioteca de relics

40+ shop relics (compartidas entre characters) grouped by category. Each card shows tier, exact effect, and real numbers from code.

Defensive

Relics que mitigan daño, dan revives o invuln. La columna vertebral de cualquier tank build.

Rhythm Shield
Blue · Defensive

Al recibir daño, escudo de 2s que absorbe el siguiente hit. CD 5s.

absorb 1 hit · window 2s · CD 5s
OK
Fortissimo Barrier
Gold · Defensive

Cada 40 kills, +1 carga de barrera (absorbe 1 hit). Cap 3 cargas.

+1 barrera/40 kills · cap 3
OK
Crowd Surf
Green · Defensive

+1% damage reduction por enemigo cercano (190px). Cap 15%.

+1%/enemy · radius 190px · cap 15%
OK
Final Chorus
Red · Defensive

A ≤15% HP: +25% damage, range, speed y bullet speed. Grace 5s post-exit.

trigger HP ≤15% · +25% 4 stats · grace 5s
OP-bounded
Defiant Encore
Red · Defensive

Al morir, revive con full HP + 5s invuln. 1×/run.

revive 100% HP · invuln 5s · 1/run
OK
Last Stand
Gold · Defensive

A ≤10% HP, invuln 3s. 1×/run.

trigger HP ≤10% · invuln 3s · 1/run
OK
Extra Life
Green · Defensive

+1 vida extra. Revive con 50% HP al morir.

+1 life · revive 50% HP
OK
Iron Skin
Blue · Defensive

+3 armor (cap 8) + 5% damage reduction (cap 0.5).

+3 armor · +5% DR · caps respect
OK
Shadow Step
Gold · Defensive

+20% evasion (cap 0.5) + 1.5s speed boost al dodge.

+20% evasion · 1.5s speed on dodge
OK
Peaceful Giant
Blue · Defensive

+60% maxHp / -40% damage. Trade real para tanks. Nerfed 2026-05-14.

+60% maxHp · -40% damage (was -25%)
OK · fixed

Offensive and multipliers

Corruption Embrace
Purple · Offensive

+3% damage por corruption level. Cap 10 levels = +30%.

+3%/level · cap +30%
OK
Void Resonance
Purple · Offensive

A corruption ≥7: AoE 62px + 50% dmg + 20% lifesteal extra.

trigger corruption ≥7 · AoE +50% dmg · +20% LS
OK
Static Immunity
Green · Offensive

+10% damage flat + inmune a corruption debuff.

+10% damage flat · cancel debuff
OK
Harmonic Convergence
Purple · Offensive

+10% per axis si dmg ≥0.18, range ≥0.22, speed ≥0.18. Nerfed 0.15→0.10.

×1.10³ = 1.33× (was 1.52×)
OK · fixed
Crescendo
Gold · Offensive

Bonus damage acumula al estar cerca de enemies. +2%/sec, cap +40%.

+2%/sec · cap +40% · reset on hit/no enemies
OK
Crit Cascade
Blue · Offensive

25% chance de extra hit en crits.

25% extra hit on crit
OK
Crit Master
Gold · Offensive

+15% critChance + 50% critDamage flat.

+15% crit · +50% critDmg
OK
Sniper Focus
Red · Offensive

+100% range, +50% damage, -35% fireRate.

range +1 · dmg +0.5 · FR -0.35
OK
Glass Cannon
Red · Offensive

+35% damage, -35% maxHp.

+35% damage · -35% maxHp
OK
Speed Demon
Red · Offensive

+60% speed, -25% maxHp.

+60% speed · -25% maxHp
OK
Double Fire Rate
Blue · Offensive

fireRate +1 (capped a 1).

+1 fireRate · cap 1
OK
Vinyl Feedback Loop
Gold · Offensive

Cada 10 kills explosión + re-trigger on-kill procs. CD 1s.

trigger 10 kills · CD 1s · re-procs
OK

Projectile modifiers

Shrapnel Solo
Purple · Projectile

Cada hit dispara 3 fragmentos a 30% damage. NO recursivo.

3 fragments · 30% dmg · no recursion
OK
Ricochet Riff
Green · Projectile

Bullets botan hasta 3 enemigos al quedar sin pierce. Sin pierce bonus.

bounce cap 3 · post-pierce only
OK
Homing Frequency
Blue · Projectile

Projectiles giran hacia enemigos cercanos.

homing arc · utility
OK
Piercing Crescendo
Gold · Projectile

+1 bonusPierce + damage por enemigo perforado.

+1 pierce · +dmg/enemy pierced
OK
Retrograde
Blue · Projectile

Projectiles vuelven como boomerang.

return path · returnDmg cap 1
OK
Stage Pyrotechnics
Gold · Projectile

Explosiones dejan fire patch durante 3s.

fire patch · 3s · stacking
OK

Zones, AoE, field control

Mosh Pit
Blue · Zone

+20% damage + slow 180ms a enemies en 180px.

+20% dmg · slow 180ms · radius 180px
OK
Reverb Zone
Purple · Zone

+30% projectile damage a enemigos en 240px.

+30% projectile dmg · radius 240px
OK
Neon Synthesizer
Green · Zone

Kills crean explosión neón a 50% maxHp enemy. CD 200ms.

on kill · 50% enemy maxHp · CD 200ms
OK
Bass Drop
Gold · Zone

Cada 10s: shockwave + stun 1.5s a enemies en 170px.

cada 10s · stun 1500ms · radius 170px
OK
Vinyl Scratch
Blue · Zone

Durante dash, deja fire obstacles cada 90ms. TTL 1400ms.

spawn 90ms · damage 15% · ttl 1.4s
OK
Metronome Sync
Green · Timing

Disparos en 450-550ms desde último shot = ×3 damage.

window 500±100ms · dmg ×3
OK · skill
Tempo Warp
Gold · Time

Cada 20s: slow 30% global durante 3s.

cada 20s · slow 0.7× · 3s
OK
Infinite Loop
Green · Utility

Cada 4to dash: 0 cooldown + stamina refund.

every 4th dash · CD 0 · stamina refund
OK

Companions

Backup Singer
Blue · Companion

Clone permanente que dispara a 50% damage.

1 clone · 0.5× damage · permanent
OK
Echo Ghost
Purple · Companion

Clone con delay 2s replica tus movimientos. Dispara a 50% damage.

delay 2s · 0.5× damage · replicates
OK
Disco Ball Drone
Gold · Companion

Drone orbital. Refleja shots enemigos (50%) y daña por contacto cada 180ms.

orbit 52px · contact 40%·tick 180ms · reflect 50%
OK

Economy and utility

Double Feature
Green · Economy

+1 opción en level-up (3 → 4 cards).

+1 level-up option
OK
Greedy Riff
Blue · Economy

+50% coinBonus, -10% xpGain.

+0.5 coin · -0.1 xp
OK
XP Surge
Gold · Economy

+35% xpGain flat.

+35% xpGain · cap 3
OK
Lucky Charm
Green · Economy

+25% luck flat.

+25% luck · cap 2
OK
Full Magnet
Blue · Economy

pickupMagnet a 200% perma. Magnet eternal.

magnet cap 200% · infinite duration
OK
Golden Encore
Red · Economy

Boss kills sueltan ×3 coins.

boss × 3 coins
OK

Character-specific relics

Each of the 8 characters has 10 exclusive character relics, found on its page. Total: 40+ shop relics + 80 character relics = 120+ relics.