Microphone

Crowd Commander
Summoner, echo army, range scaling

You summon echoes on kill. 3 echoes base (6 with T5), each does 0.65x your damage. Your personal damage scales with range (9x at cap). Base HP 85, the most fragile of the roster, but resonantBarrier gets you to 50% DR floor passively.

Base stats

Max HP
85 (lowest)
Damage Mult
0.85x
Fire Rate
2.4
Range
1.4x (highest)
Speed
1.10x
Min Shot
300 ms

Scaling stat: Range

damageMult = 1 + range * 2

Range cap 4 means 9x personal damage. Equivalent to violin guaranteed crit but through range. With sniperFocus (+100% range) you hit the cap fast. Your echoes do 0.65x of that damage, the whole army scales.

Passive: Echo Chamber

Spawn echoes on kill: inverse-scaling chance. 0 echoes 50% spawn, 3 echoes 10%. Max 3 (6 with echo-legion T5).
Echo damage: 0.65 * playerDamage per echo. 3 echoes = 1.95x damage in parallel.
Echo duration: 6000ms base. Stacks with echoDuration talent.

Attack vs dummies

You plus 3 echoes fire in parallel. Each one targets independently the nearest enemy.

Live rendered attack, ~2.4s loop

Microphone character relics

10 exclusive relics. Gold and red define endgame builds.

Chorus of War
Blue Offensive

Each active echo raises your personal damage +25%.

+25%/echo, cap 6 = +150%
Feedback Scream
Gold Offensive

Echo expires or dies, fear AoE 150px for 2s.

on expiry, fear 150px, 2s
Harmonic Overdrive
Red Offensive

Echo and you hit same target within 1s, harmonic burst x200% damage.

window 1s, burst 200% playerDmg
Crowd Frenzy
Green Offensive

Kill with 3+ echoes, +40% fireRate 4s, refresh on kill.

3+ echoes kill, FR +40%, 4s
Bodyguard Chorus
Gold Defensive

Echoes intercept enemy projectiles, lose 2s duration.

on intercept, -2s echo duration
Crowd Surge
Blue Defensive

On damage spawn 2 echoes instantly. CD 10s.

on damage, +2 echoes, CD 10s
Resonant Barrier
Green Defensive

Each active echo reduces damage taken x 0.88. Floor 0.5 with full army.

0.88^echoes, floor 50% DR
Standing Ovation
Green Utility

Echoes vacuum pickups (100px) toward you.

pickup vacuum 100px
Soundcheck
Red Utility

First echo spawned each fight is permanent, +3% damage every 15s.

permanent, +3% dmg/15s
Open Mic
Blue Utility

Echo spawn chance always max but -3s duration.

spawn 50% always, duration -3s (min 1s)

Talent tree

Echo
Char, Range/FR
1
+2% range
2
+2% fireRate
3
+4% range
4
+4% fireRate
5
Echo Legion: max echoes x2 (3 to 6)
Crowd
Char, Magnet/Dmg
1
+3% magnet
2
+2% damage
3
+5% magnet
4
+4% damage
5
Gravity Well: kills in magnet range shockwave
Shadow
Elem, Dmg/EchoDur
1
+2% damage
2
+1s echoDur
3
+4% damage
4
+1s echoDur
5
Abyssal Echo: echoes explode 80% AoE on expiry
Light
Elem, BuffDur/Heal
1
+3% buffDur
2
+2% healingBoost
3
+5% buffDur
4
+4% healingBoost
5
Encore: buffs refresh on kill, 2 stacks (4s cap)

Recommended builds

Echo Army

Max summon

echo-legion T5 (6 echoes), soundcheck, resonantBarrier 50% DR, chorusOfWar +150% personal damage.

Picks: Echo Legion (T5), soundcheck, resonantBarrier, chorusOfWar, crowdSurge, echoDuration

Range God

9x personal scaler

range cap, sniperFocus, 9x personal damage, chorusOfWar +150%. Effective personal damage reaches 18x.

Picks: range, sniperFocus, chorusOfWar, pickupMagnet, standinOvation

Passive Wall

Damage from echoes

Full echoes, bodyguardChorus intercept, resonantBarrier 50% DR. Echoes fight, you do not take damage.

Picks: Echo Legion, resonantBarrier, bodyguardChorus, crowdSurge, maxHp, peacefulGiant